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Friday Facts #85: Icebergs & Labyrinths
There's more than one way to make a game.
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Friday Facts #84: Key Boundaries
Next week will have a new feature that's personally important to me.
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Friday Facts #83: Spectacular Summer
Hope you're having a spectacular summer!
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Friday Facts #82: New New Player Experience
New New New
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Friday Facts #81: Architectural Developments
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Friday Facts #80: Summer Spectacular
Celebrate Summer with NewCity!
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Friday Facts #79: Golden Source
In which we discuss the origin of all things
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Friday Facts #78: The Circus of Value
Video games come in all shapes and prices.
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Friday Facts #77: Designer Workflow
New Tools, New Look
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Friday Facts #76: Atomic Coding
How to do multiple things at the same time
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Friday Facts #75: Demanding Specifications
The Demand You Crave
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Friday Facts #74: Great Expectations
Expecting the best
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Friday Facts #73: Visit Pacific City
Assuming you can find a graphics card.
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Friday Facts #72: Conference Call
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Friday Facts #71: Colorful
Learning from a different medium
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Friday Facts #70: Just Show Me the Data
The big OOP
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Friday Facts #69: Nice
nice
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Friday Facts #68: The Logos of Logos
What a tangled web we weave.
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Friday Facts #67: Lead Time
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Friday Facts #66: What Did You Learn
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Friday Facts #65: A Tale of Two Operating Systems
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Brackey's Game Jam 2021 Update #1: Rocky and Snowy
Game Jam + Power Outages = Stress
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Friday Facts #64: We're Jamming!
...and I hope you like jamming too!
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Friday Facts #63: The Man Behind the Curtain
It’s a bird, it’s a blimp...
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Friday Facts #62: Top Down
A New Coat of Paint
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Friday Facts #61: Macroeconomics
Doing Big Things
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Friday Facts #60: Resolutions
New Year, New Plans
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Friday Facts #59: Fail Fast
Fail Often
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Friday Facts #58: Learning
It's a journey, not a destination.
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Friday Facts #57: Task Scheduling
Look to the Future
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Friday Facts #56: A Beautiful Day in the Neighborhood
Gaining affinity
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Friday Facts #55: Co-channel Interference
Multiple transmissions on this frequency
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Friday Facts #54: Three's a Crowd, Four's a Team
Lone Pine Games Grows
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Friday Facts #53: Aruba, Jamaica
Ooh, I wanna take ya
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Friday Facts #52: Starting Anew
A walk in the forest
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Friday Facts #51: Two Steps Forward...
And a step or two back
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Friday Facts #50: Shipping Updates
From the deserts to the seas
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Friday Facts #49: Retro-Future
Hope you’re not tired of Vaporwave
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Friday Facts #48: Making Games
Someone has to make 'em
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Friday Facts #47: Architectural Matters
Let's talk about architecture
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Friday Facts #46: Read All About Modeling
It's Blender O'Clock
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Friday Facts #45: Modder's Dream
Opening the Hood
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Friday Facts #44: Tutorial Time
Back to Basics
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Friday Facts #43: Asking for Directions
Sometimes it pays to study a HashMap
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Friday Facts #42: Introductions
You never forget your first NewCity
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Friday Facts #41: Level of Detail
Zoom Zoom
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Friday Facts #40: Road Map
Road map to the future
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Friday Facts #39: A Little Random
More Information than you Require
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Friday Facts #38: Illuminating
Helping Players See the Game
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Friday Facts #37: The Journey Begins
The road goes ever on and on
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Friday Facts #36: Pest Control
The closer they get, the more bugs there are to squish
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Friday Facts #35: Words and Numbers
Humane Computing
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Friday Facts #34: Going Places
A World of Choices
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Friday Facts #33: The End of the Beginning
The sun sets on Act 1 of NewCity
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Friday Facts #32: Multithread Time Travel
Twains!
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Friday Facts #31: On the Platform
Onward!
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Friday Facts #30: Community Health
Two new ways to manage your city
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Friday Facts #29: Router, Broker, Inspector, Pool
Putting a team together
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Friday Facts #28: Contracting
Pay people to do things for you
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Friday Facts #27: Rhythm and Melody
Let’s talk about a song or two
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NewCity is going VR Exclusive
Big Annoucements
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Friday Facts #26: A Change of Perspective
Big Annoucements
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Friday Facts #25: Home Stretch
What's in and what's out
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Friday Facts #24: Business as Usual
More of the same
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Friday Facts #23: Mayors & Creators
This is your canvas
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Friday Facts #22: Transit Oriented Development
We've been focused on one goal.
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Friday Facts #21: Consoling
Building something New
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Friday Facts #20: Tunnel Vision
Keeping Focus
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Friday Facts #19: Work in Progress
We're building great things.
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Friday Facts #18: Zero to Sixty
The race to performance is a marathon
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Friday Facts #17: Transit Plan
Hop on the bus
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Friday Facts #16: Terrain Delay
Rising prospects, sinking roads
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Friday Facts #15: Taming the Beast
Complexity can be fun
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Friday Facts #14: Working Staycation
Zones!
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Friday Facts #13: Results are In
Our first Council Poll
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Friday Facts #12: Are We There Yet?
Things are really coming together.
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Friday Facts #11: How Cars Work
Screen space particle level fluid dynamics -- simple.
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Friday Facts #10: Microeconomics
How to put a chicken in every pot
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Friday Facts #9: Cities from Above
New Cities, Old Camera
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New Cities Tribune #4: IndieGoGo a Go Go!
Your chance to play the game.
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New Cities Friday Facts #8: Building A City
The Pavement Must Grow.
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New Cities Tribune #3: Start Your Engines
Announcing Mod Support
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New Cities Friday Facts #7: Refresh
Notice anything different?
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New Cities Tribune #2: The Fellowship of New Cities
The future of the project
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New Cities Friday Facts #6: Quality
Adding more configurability to the game
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New Cities Friday Facts #5: Planning For Success
Blueprints are awesome.
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New Cities Tribune #1
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New Cities Friday Facts #4: Scale
Working on performance
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New Cities Friday Facts #3: Roads to Prosperity
New Cities has a unique road planning system.
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New Cities Friday Facts #2: Sound and Music
Adding sound, adding immersion
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New Cities Friday Facts #1
Talking about heatmaps
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